BookSeries· 1982· Fantasy

The Riftwar Saga

by Raymond E. Feist

The Riftwar Saga: 1 recorded work traces back to it, and it draws on 1 recorded source.

Open on the map

What The Riftwar Saga influenced

Works that record this one as a source, with the evidence a contributor gave.

What influenced The Riftwar Saga

The works this one is recorded as drawing on.

Empire of the Petal Throne

Tabletop RPG · 1975

InfluenceHIGH

This is Feist's most significant and legally/historically acknowledged source. Feist has explicitly stated that the alien world of Kelewan, the Tsurani Empire, the absence of horses and metals, the insectoid Cho'ja race, and the pantheon of 20 major and 20 minor gods were all imported directly from Barker's setting. Feist initially wrote Magician without realizing his college tabletop gaming group had lifted these concepts straight from Barker's published RPG world. Once discovered, he formally acknowledged Barker's profound influence on the lore.

About the work

The Riftwar Saga

This is a series. Set in the Riftwar Cycle universe.

At Crydee, a frontier outpost in the tranquil Kingdom of the Isles, an orphan boy, Pug, is apprenticed to a master Magician – and the destinies of two worlds are changed forever. Suddenly the peace of the Kingdom is destroyed as mysterious alien invaders swarm the land. Pug is swept up into the conflict but for him and his warrior friend, Tomas, an odyssey into the unknown has only just begun. Tomas will inherit a legacy of savage power from an ancient civilization. Pug’s destiny will lead him through a rift in the fabric of space and time to the mastery of the unimaginable powers of a strange new magic.

Everything in The Riftwar Saga